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	<title>Farlow Studios &#187; pin-up girl</title>
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	<link>http://www.farlowstudios.com</link>
	<description>Imagine. Inspire. Instill.</description>
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		<title>Orang Utan&#8217;s Anthology Hits Lightspeed!</title>
		<link>http://www.farlowstudios.com/2009/08/orang-utans-anthology-hits-lightspeed/</link>
		<comments>http://www.farlowstudios.com/2009/08/orang-utans-anthology-hits-lightspeed/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 09:27:17 +0000</pubDate>
		<dc:creator>Dagger</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[pin-up girl]]></category>
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		<category><![CDATA[sequentials]]></category>

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		<description><![CDATA[FTL #2 out now in print and digital formats!
“FTL#2 is a wonderful anthology comic that showcases some of the hottest new writers and artists in the industry. Ian Sharman and Orang Utan Comics have put a lot of heart and soul into this project, and it all pays of in the form of this great [...]]]></description>
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		<title>Colors by Vrykon</title>
		<link>http://www.farlowstudios.com/2009/07/colors-by-vrykon/</link>
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		<pubDate>Tue, 21 Jul 2009 04:58:27 +0000</pubDate>
		<dc:creator>Dagger</dc:creator>
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		<category><![CDATA[Personal Art]]></category>
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		<category><![CDATA[pin-up]]></category>
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		<description><![CDATA[I&#8217;m planning on opening up my commission list soon, with my friend and collaborator Vrykon taking on the coloring of my line art. He adds more depth to my line art than I could possibly do myself, and his style of coloring makes for one unique piece of work.
If you want to know about commissioning [...]]]></description>
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		<title>2 years of City of Heroes</title>
		<link>http://www.farlowstudios.com/2007/10/2-years-of-city-of-heroes/</link>
		<comments>http://www.farlowstudios.com/2007/10/2-years-of-city-of-heroes/#comments</comments>
		<pubDate>Sat, 27 Oct 2007 17:44:16 +0000</pubDate>
		<dc:creator>Dagger</dc:creator>
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		<description><![CDATA[It just dawned on me that I have been doing commissions for the City of Heroes™ community for a little over two years now.

Though I have never, EVER played on this online game, I think I pretty much know how the game design system works. Basic elements such as belt buckle designs, shoulder plates, logos, [...]]]></description>
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